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	<title>Comments on: Demo and teaser trailer released!</title>
	<atom:link href="http://www.dyson-game.com/blog/?feed=rss2&#038;p=182" rel="self" type="application/rss+xml" />
	<link>http://www.dyson-game.com/blog/?p=182</link>
	<description>development news</description>
	<lastBuildDate>Thu, 03 Dec 2009 23:50:15 +0000</lastBuildDate>
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		<title>By: Cam</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-832</link>
		<dc:creator>Cam</dc:creator>
		<pubDate>Sun, 25 Oct 2009 16:50:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-832</guid>
		<description>My version of the demo crashes every five minutes after I start playing which is really annoying as I&#039;m up to mission 4 and it&#039;s taking longer than five minutes. Anybody know how to fix this. The error message just says eufloria has encountered a problem and need&#039;s to close.</description>
		<content:encoded><![CDATA[<p>My version of the demo crashes every five minutes after I start playing which is really annoying as I&#8217;m up to mission 4 and it&#8217;s taking longer than five minutes. Anybody know how to fix this. The error message just says eufloria has encountered a problem and need&#8217;s to close.</p>
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		<title>By: HELPeR</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-828</link>
		<dc:creator>HELPeR</dc:creator>
		<pubDate>Sat, 24 Oct 2009 07:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-828</guid>
		<description>I can&#039;t install the demo at all! Once I click install it shows the two install bars for a second, then a black box flashes and it goes back to the install button where you specify the directory. I wanna play this game so bad! Any input would be appreciated.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t install the demo at all! Once I click install it shows the two install bars for a second, then a black box flashes and it goes back to the install button where you specify the directory. I wanna play this game so bad! Any input would be appreciated.</p>
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		<title>By: Kris</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-770</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Tue, 20 Oct 2009 16:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-770</guid>
		<description>Sorry, Microsoft Visual C++ 2008 SP1 Redistributable Package (x86) didn&#039;t do it for me.

I&#039;m running this on a new install of Windows, and I&#039;ve clearly messed something up as the old demo doesn&#039;t work either (which used to work on the same setup).</description>
		<content:encoded><![CDATA[<p>Sorry, Microsoft Visual C++ 2008 SP1 Redistributable Package (x86) didn&#8217;t do it for me.</p>
<p>I&#8217;m running this on a new install of Windows, and I&#8217;ve clearly messed something up as the old demo doesn&#8217;t work either (which used to work on the same setup).</p>
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		<title>By: Alex</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-769</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Tue, 20 Oct 2009 15:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-769</guid>
		<description>We&#039;re looking into this now. Fix might be a few days or so...</description>
		<content:encoded><![CDATA[<p>We&#8217;re looking into this now. Fix might be a few days or so&#8230;</p>
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		<title>By: Deed</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-768</link>
		<dc:creator>Deed</dc:creator>
		<pubDate>Tue, 20 Oct 2009 15:11:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-768</guid>
		<description>I just tried out the demo and I&#039;m having the same problem as Preachieved. The thing is, I&#039;m running on vista and my laptop is quite new. I believe my Intel integrated videocard is the problem.. Are there any ways to fix this?</description>
		<content:encoded><![CDATA[<p>I just tried out the demo and I&#8217;m having the same problem as Preachieved. The thing is, I&#8217;m running on vista and my laptop is quite new. I believe my Intel integrated videocard is the problem.. Are there any ways to fix this?</p>
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		<title>By: Tixx</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-767</link>
		<dc:creator>Tixx</dc:creator>
		<pubDate>Tue, 20 Oct 2009 14:13:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-767</guid>
		<description>Oh, max nice demo! Waiting for full version... It it soon?</description>
		<content:encoded><![CDATA[<p>Oh, max nice demo! Waiting for full version&#8230; It it soon?</p>
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		<title>By: Taras</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-766</link>
		<dc:creator>Taras</dc:creator>
		<pubDate>Tue, 20 Oct 2009 12:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-766</guid>
		<description>&gt; Hey guys, if you are having a crash on startup,
&gt; please try installing the Microsoft Visual C++ 2008
&gt; SP1 Redistributable Package (x86) and let us know
&gt; if it works!

This was really needed to start the game. And now everithing works just fine :)</description>
		<content:encoded><![CDATA[<p>&gt; Hey guys, if you are having a crash on startup,<br />
&gt; please try installing the Microsoft Visual C++ 2008<br />
&gt; SP1 Redistributable Package (x86) and let us know<br />
&gt; if it works!</p>
<p>This was really needed to start the game. And now everithing works just fine <img src='http://www.dyson-game.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Hauke</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-765</link>
		<dc:creator>Hauke</dc:creator>
		<pubDate>Tue, 20 Oct 2009 10:50:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-765</guid>
		<description>Awesome demo, while the IGF demo was a great thing to play around with, this new demo feels a lot more like an actual game. Good job on that, can&#039;t wait to play the full version later today.

The only thing I missed in this demo were the bird sounds (I think they were geese?) the seedlings made in the IGF demo. It added a lot to the surrealism! Sounded great when zooming to a planet with many seedlings, and it kinda built up tension when the seedlings went into fight and would just scream around. :) Though, with or without them, the game&#039;s cool!</description>
		<content:encoded><![CDATA[<p>Awesome demo, while the IGF demo was a great thing to play around with, this new demo feels a lot more like an actual game. Good job on that, can&#8217;t wait to play the full version later today.</p>
<p>The only thing I missed in this demo were the bird sounds (I think they were geese?) the seedlings made in the IGF demo. It added a lot to the surrealism! Sounded great when zooming to a planet with many seedlings, and it kinda built up tension when the seedlings went into fight and would just scream around. <img src='http://www.dyson-game.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Though, with or without them, the game&#8217;s cool!</p>
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		<title>By: DBN</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-764</link>
		<dc:creator>DBN</dc:creator>
		<pubDate>Tue, 20 Oct 2009 08:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-764</guid>
		<description>I really like the improvements you&#039;ve made. There are still some things that bothered me though:
- The texts keep referring to a &quot;manual&quot; but I can&#039;t find it. If it&#039;s not included in the demo then you should remove those references.
- The flowers don&#039;t seem to do much. Could you describe what they &quot;enhance&quot; and how much?
- It would be nice if we could have an &quot;objectives&quot; item in the menu that tells us our goals again.
- Often I wanted to zoom out further to move units from one edge of my empire to the other, but couldn&#039;t.
- Sometimes my color is so similar to the enemy&#039;s color that it&#039;s hard to tell them apart. (dark vs light green, etc) I wish we still had the option to choose our own color.
- If I&#039;m trying to select a certain percentage of seedlings from an asteroid and other seedlings are currently passing by, the count fluctuates and forces me to wait until they&#039;re gone so I can make the selection accurately.
- After the seedlings have destroyed a tree, they all swarm at the opening. Defensive trees have cut my armies in half at times while they&#039;re in this position. Please make the seedlings behave more intelligently.
- Several times I&#039;ve wanted to cancel a movement command. Not sure how an option to do that would be made though.
- The new movement system is a great step forward, but it still takes a lot of clicking to gather seedlings.

I suggest we be able to mark asteroids as gathering points for seedlings. We could then specify a seedling threshold per asteroid making all new seedlings past the threshold move to a gathering point. Seedlings would choose their gathering points based on which point has the lowest count. If all the points are fairly close together in number, it will choose the nearest one.

Ctrl+click and/or mouse drag boxes to select multiple asteroids would also be useful.</description>
		<content:encoded><![CDATA[<p>I really like the improvements you&#8217;ve made. There are still some things that bothered me though:<br />
- The texts keep referring to a &#8220;manual&#8221; but I can&#8217;t find it. If it&#8217;s not included in the demo then you should remove those references.<br />
- The flowers don&#8217;t seem to do much. Could you describe what they &#8220;enhance&#8221; and how much?<br />
- It would be nice if we could have an &#8220;objectives&#8221; item in the menu that tells us our goals again.<br />
- Often I wanted to zoom out further to move units from one edge of my empire to the other, but couldn&#8217;t.<br />
- Sometimes my color is so similar to the enemy&#8217;s color that it&#8217;s hard to tell them apart. (dark vs light green, etc) I wish we still had the option to choose our own color.<br />
- If I&#8217;m trying to select a certain percentage of seedlings from an asteroid and other seedlings are currently passing by, the count fluctuates and forces me to wait until they&#8217;re gone so I can make the selection accurately.<br />
- After the seedlings have destroyed a tree, they all swarm at the opening. Defensive trees have cut my armies in half at times while they&#8217;re in this position. Please make the seedlings behave more intelligently.<br />
- Several times I&#8217;ve wanted to cancel a movement command. Not sure how an option to do that would be made though.<br />
- The new movement system is a great step forward, but it still takes a lot of clicking to gather seedlings.</p>
<p>I suggest we be able to mark asteroids as gathering points for seedlings. We could then specify a seedling threshold per asteroid making all new seedlings past the threshold move to a gathering point. Seedlings would choose their gathering points based on which point has the lowest count. If all the points are fairly close together in number, it will choose the nearest one.</p>
<p>Ctrl+click and/or mouse drag boxes to select multiple asteroids would also be useful.</p>
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		<title>By: Matt N</title>
		<link>http://www.dyson-game.com/blog/?p=182&#038;cpage=1#comment-763</link>
		<dc:creator>Matt N</dc:creator>
		<pubDate>Tue, 20 Oct 2009 02:47:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.dyson-game.com/blog/?p=182#comment-763</guid>
		<description>Loved the IGF build and pre-ordered on steam last week. I&#039;ll wait for the full version :)
I guess if I love the windows version, I&#039;ll have to buy it again for the Mac!</description>
		<content:encoded><![CDATA[<p>Loved the IGF build and pre-ordered on steam last week. I&#8217;ll wait for the full version <img src='http://www.dyson-game.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I guess if I love the windows version, I&#8217;ll have to buy it again for the Mac!</p>
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