Archive for October, 2009

Eufloria updated to 2.01
Wednesday, October 28th, 2009

We updated the game to version 2.01.

Patch from any version to current version

Patch from 2.00 to 2.01

Fixes:

Main menu music crackling
Custom levels should now work
Mythical Chapter 6 on completing all single player levels

and Portuguese added as a language option.

Sorry for the late post!

Eufloria OST available for pre-order
Tuesday, October 27th, 2009

Milieu has set up a pre-order for hard copies of Eufloria’s wonderful soundtrack. I must say that it was a pleasure working with Brian and I would do so again in a heartbeat. His output is amazing – skilled, efficient, and above all really nice. Highly recommended if you’re looking for a musician!

It’s limited in stock so get it while you can!

Click here to preorder the soundtrack!

Press reactions!
Saturday, October 24th, 2009

EDIT: Wow, we have been getting some really nice reviews and comments! Here are some amazing quotes:

Boing Boing: “it’s truly in a league of its own”

Rock Paper Shotgun: “The game is as stylish and as soothing as a this kind of game has ever been”

PC Zone on Twitter: “It’s good and you should buy it.”

Charge Shot: “Eufloria is one of the best indie games you’ll play this year – in fact, even if you removed “indie” from that statement, it’s still pretty much true.”

It is fantastic to get such nice writeups I must say. :-)

Rudolf

Store live – purchase Eufloria direct from the developers!
Wednesday, October 21st, 2009

Our store is now live, and you can purchase our game direct from us via the lovely folk at BMT Micro.

Here’s the store link: http://bit.ly/SVwAr

We will be integrating this into our site very soon, but it’s like 2.30 in the morning here and I pretty much need to sleep right now.

What an amazing day. Our sincere thanks go out to everyone who helped it happen.

3-2-1 we have LIFTOFF!
Tuesday, October 20th, 2009

 

Hello friends, how are you? We are tired but very excited as after 18 months or so we have finally arrived at the launch day of what is now known as Eufloria!

As this blog post goes up the game should be released, or nearly released on Steam and Direct2Drive (US, UK), with additional distributors and sales on our own site to follow soon. Hopefully it all goes well, but if there are glitches, please don’t panic but report them to us in the tech support & trouble shooting area of our forum. We may be able to resolve them swiftly!

If you have other types of feedback, please feel free to browse the general forum for a good spot to talk about it. We also have a facebook page, and a Twitter Thang, or just send us an email. :-)

Either way, we want to thank you: the players of the game, for giving it a go, we really did try to provide you with a worthwhile experience. In fact there is more to come, as the modding side of things will start to take shape, and we will look into things like achievements as well. The old modding stuff gave us loads of free levels, and the new LUA powered modding framework is WAY more powerful. Expect all kinds of funky things that will add a new dimension to the game.

A few more things:
Linux and Mac users don’t despair, we will try to sort something for you, just let us get this launch thing out of the way and then we can see what we can do.

For those who prefer to buy the game from us directly, this will be possible soon, we just need to plug the e-commerce solution in, and we will update the site as well of course. We have gone flat out to be able to release the game today, so this stuff will follow after launch.

Do you like the music? Go tell Brian Grainger aka Milieu! We will have some cool news about the soundtrack soon as well, so keep an eye out!

Also a warm hug and many thanks to all the amazing people who helped us test and translate the game, and family, loved ones and friends who have supported us throughout.

Right, enough babbling, have a great time playing the game!

Rudolf and Alex

Demo and teaser trailer released!
Monday, October 19th, 2009

Hey guys,

We’ve put together a demo of the new version of Eufloria. This offers a part of what’s available in the full game. There have been massive changes to the game since the IGF version of Dyson that is available on this site, so please check it out! Full version coming soon!

Get the demo!

ALSO

Rudolf made an AMAZING trailer for Eufloria and it’s up on YouTube! Man I LOVE this trailer. Check it out:

Official Demo Next Week
Wednesday, October 14th, 2009

Demo News
Hello all! With the Steam Pre-Order under way as well now (YAY 25% off!) I wanted to emphasize an important point:
The Official Demo has not yet been released!
I suspect that many people don’t realize that the current demo is the old Independent Games Festival showfloor build. Which is not really representative of the current quality of the game and all its new content, UI, play modes, AI, and tons of other things. (We are still very proud of the old demo though)
We will release an official demo soon, one that includes many of the improvements in how the game plays. This will most likely be on the day of the full commercial release.

Hope that clarifies things!

Rudolf

Pre-purchase Eufloria on Steam and get a 25% discount!
Tuesday, October 13th, 2009

Hello everyone,

The pre-purchase for Eufloria on Valve’s Steam distribution service is now available. Get 25% off by pre-purchasing before we release the game!

Go get it!

If you can’t see a purchase link over there right now, drop by the page in an hour or so, and it should have popped up by then.

We are also working on getting our own store and new web site ready. More news soon!

Eufloria
Friday, October 2nd, 2009

At long last, we have a winner!

Alex and I have gone through over 400 names, and there were some very interesting, entertaining, baffling, horrifying, charming, and “almost right” entries out there… However, we feel there is one that stands out for a number of reasons and that is the delightful:

“Eufloria”

We love the name as it nicely sums up the general mood of the game, and ties it in with the “flora” theme that sets our game apart from many other titles. It is also easy to remember, nice to say and hear, and nicely compact. In short: an excellent name!

Looks good in a screenshot too:
Eufloria screenie

It was quite hard to choose initially, We liked a range of other entries like: Arborealis, Bloom Automata, Flowbotica, Starboretum, Bloom (or variations thereof) and others.

We were especially thrilled by the fact that somebody submitted “Panda Box” as a name. It is an intriguing choice as it has the distinct quality of a brilliant name, yet there is no connection to our game whatsoever. We are tempted to create a game solely for the use of the name, but haven’t decided yet one way or another. What kind of game would it be?

Either way, Eufloria it is, so congratulations to our winner: Vernon Sydnor, for providing the winning entry and many thanks for helping us out. Enjoy your free games!

Special thanks to the lovely people at IGN and Direct2Drive who have done so much to make this contest a success. And finally, extra special thanks to all the great people who have submitted a staggering amount of names for us to pour and puzzle over.

You guys/gals are the best.

So, October 20th (aproximately) will be Eufloria Day, but meanwhile, you can purchase the pre-order for 25% off now until launch date!

UK link here.
US link here.