Dyson

About Dyson

 

Dyson is an ambient real-time strategy game with abstract visuals.

Remotely command semi-autonomous self-replicating mining machines to take over an entire asteroid belt.

The original game was made in one month for the TIGSource Procedural Generation competition. Much of the game’s content is procedurally generated.

We are entering Dyson into this year’s IGF! Wish us luck!

 

New Dyson Version out now!

4 November, 2008

dyson screenshot

DOWNLOAD DYSON v1.08

Alex, Brian and myself have been hard at work to finish a new version of Dyson for the Independent Games Festival (IGF), and we are very pleased with the huge amount of progress we made. It is chockablock full of new content and improvements so we decided this is a good time to release it into the wild :D The game is still a work in progress, but there is much to enjoy nonetheless:

Gameplay

  • Pods

    The game now allows you to plant defensive trees which grow explosive pods. These pods launch themselves at enemy seedlings when they get too near and can be a formidable weapon.

  • Sphere of influence

    The camera is now limited to those parts of the galaxy that you have discovered. This goes hand in hand wit